Third grade students in Mr. Quinn's classes took part in enrichment learning to develop integrated mathematics and science board games. The project's goal was to conceptualize, design, and implement an integrated approach to math and science topics covered this year.
For three days, students worked both independently and collaboratively in small groups to consider creative ideas where all mathematical operations, hypothetical situations, and advanced thinking were employed in a sequential manner. Parameters were flexible to encourage creativity. Designs included using various media such as dice, spinners, and number cards to accommodate playing the games. Writing was required to address the objective of each game rules, guidelines, and directions. Technology was utilized to produce items for the boards. Prior to starting a game, the designers explained the goal and how to play, clarifying any challenging areas on the board to subsequent players. The verbal interaction provided opportunities to practice academic communication skills. Students employed mental math or calculated solutions using paper and pencil; an old-school, yet essential approach.
The project culminated in a 'game day event' where all participants had the chance to casually rotate through and experience all games, gaining an appreciation for other designs. "Students enjoyed the chance to see their creative designs evolve into a tangible product," Mr. Quinn said. "Everyone had fun playing the math and science board games while reinforcing and extending their knowledge."
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